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AI Insights · Timothy · July 2024

Top 5 Space Games on Android in Belarus for Q2 2024

Explore the performance of the top 5 space games on Android in Belarus during Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Space Games on Android in Belarus for Q2 2024

During the second quarter of 2024, the top 5 space games on Android in Belarus showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Let's delve into the specifics of each game.

Honkai: Star Rail from COGNOSPHERE PTE. LTD. saw its revenue peak at $4.4K in the first week of April, then gradually decline to around $1.4K by mid-June, before slightly recovering to $2.1K at the end of June. Downloads started strong at 1.1K in early April, fluctuating throughout the quarter, and ending at 762 in the last week of June. Weekly active users remained relatively stable, with a slight fluctuation from 24.7K at the beginning of April to 23.1K by the end of June.

Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS experienced a varied revenue trend, peaking at $1.1K in early May and ending the quarter at $491. Downloads reached a high of 307 in early May but fluctuated down to 112 by the end of June. Weekly active users peaked at 8K in late April and saw a decline to 6.2K by the end of June.

ASTROKINGS: Space War Strategy from Tilting Point had a modest revenue performance, peaking at $354 in mid-June. The game had no significant download activity for most of the quarter, except for a brief spike to 49 downloads in late April. Weekly active users remained low, peaking at 42 in early May and then gradually declining to 23 by the end of June.

Infinite Galaxy from CamelStudio showed a consistent revenue performance, peaking at $216 in late May and ending the quarter at $159. Downloads were minimal until early June, peaking at 222 in the week of June 10. Weekly active users fluctuated, starting at 345 in early April, peaking at 387 in mid-June, and dropping to 214 by the end of June.

EVE Echoes from NetEase Games had a steady revenue trend, peaking at $233 in late June. Downloads were consistent, peaking at 30 in early May and ending the quarter at 16. Weekly active users were stable, with a slight decline from 114 in early April to 97 by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024